class TFNKMuzExp extends xEmitter;

var int mNumPerFlash;

simulated function Trigger(Actor Other, Pawn EventInstigator)
{
    mStartParticles += mNumPerFlash;
}

defaultproperties
{
     mNumPerFlash=20
     mStartParticles=0
     mMaxParticles=60
     mLifeRange(0)=0.200000
     mLifeRange(1)=0.600000
     mRegenRange(0)=0.000000
     mRegenRange(1)=0.000000
     mDirDev=(X=1.000000,Y=1.000000,Z=1.000000)
     mSpeedRange(0)=3.000000
     mSpeedRange(1)=15.000000
     mPosRelative=True
     mRandOrient=True
     mSpinRange(0)=-25.000000
     mSpinRange(1)=25.000000
     mSizeRange(0)=30.000000
     mSizeRange(1)=45.000000
     mGrowthRate=1.000000
     RemoteRole=ROLE_DumbProxy
     Skins(0)=Texture'XEffects.Skins.Rexpt'
     Style=STY_Additive
}
